VALORANT 12.11: My VALORANT Card, bug fixes and Premier schedule
Riot’s final Act 3 patch adds My VALORANT Card, agent and map fixes, Premier playoff schedule changes for June 20–21 and a console Judge adjustment.
What VALORANT 12.11 actually changes
Patch 12.11 is not a major balance reset; it is the final service patch of Act 3. Riot describes it as a small update built around the launch of My VALORANT Card, bug fixes and Premier schedule changes for Contender and Invite divisions.
My VALORANT Card is a player-profile tool. It lets players show rank, roles and personality, then use that card to find teammates. It is not a matchmaking rework or a new mode.
Bug fixes, Premier and console Judge
Across all platforms, Riot fixed multiple agent issues: repeated Spike pickup voice lines on Fracture zipline, shifted left-hand HUD VFX for Skye, Neon and Fade, Miks M-Pulse problems, Viper’s Pit expansion issues, Sage Healing Orb in buy phase, Clove Not Dead Yet SFX, Raze Blast Pack damage against destructible enemy abilities and Gekko globules disappearing after Thrash.
On maps, Breeze received a fix for abilities locking onto enemies out of sight behind the large A Main boxes. Known issues still include Waylay placing Refract on an Ascent roof and Lotus doors sometimes not opening.
For PC players, Premier is the practical headline. V26A3 Contender and Invite playoffs now run across multiple days: first round on June 20, with advancing teams returning on June 21. Riot also fixed Premier team tags in the Buy menu and clearer Create Team errors when a name and tag are already taken.
On console, Judge minimum spread increased from 2.25 to 2.5, matching the PC-side change previously made in 12.09. Riot also fixed Cypher camera model visibility while placing the ability.
Bottom line
Read 12.11 as cleanup before Act 4, not as a meta patch. Premier players should check the in-client schedule and prepare for the June 20–21 playoff window.
Source: official Riot Games patch notes.