Ubisoft to close RedLynx and cut jobs in Singapore studio
Ubisoft is moving forward with its restructuring plan, proposing the closure of Finnish studio RedLynx, the developer behind the Trials franchise, and significant job cuts at Ubisoft Singapore. The moves aim to reduce costs as the company transitions into its new Creative Houses organizational structure.
In a recent statement, Ubisoft announced that the proposal to close RedLynx is subject to local negotiation processes in Finland and could affect up to 52 positions. Acquired in 2011 following the success of Trials HD and Trials 2, the studio had recently shifted its focus toward mobile gaming and served as a support studio within the company's development network.
At Ubisoft Singapore, 70 positions are expected to be impacted, representing roughly one-fifth of the studio's total headcount. The company stated the cuts are intended to align the studio with upcoming production needs. Ubisoft Singapore is notably known for leading the development of Skull and Bones, a project that faced a notoriously difficult development cycle and multiple delays before its 2024 release.
These layoffs are part of the final stage of Ubisoft's long-term cost-reduction program. This year, the company has already shuttered studios in Stockholm, Halifax, Winnipeg, and Belgrade, while also cancelling six games. The reorganization into six Creative Houses includes recent changes such as rebranding Creative House 2 as Massive Entertainment.