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News 12 November 2026 • 2 min read •

Stormforge Day 1 Patch: Bug Fixes and Early Access Adjustments

Following its Early Access launch, Stormforge has received its first major update addressing technical issues, gameplay balance, and quality-of-life improvements.
Author: Флешка •
Stormforge Day 1 Patch: Bug Fixes and Early Access Adjustments

Just one day after entering Early Access on Steam, Stormforge has already received its first significant update. The developers at Roboto Games have released a Day 1 patch aimed at addressing the immediate feedback and technical hurdles encountered during the initial launch period. This update focuses on stabilizing the multiplayer experience, refining crafting mechanics, and smoothing out several visual and audio bugs reported by the first wave of players.

The patch, which brings the game version to v0.1.036.29413, addresses several critical gameplay issues that surfaced during the first few hours of play. Among the most notable technical fixes is the resolution of a physics bug where players were being launched into the air when hit during lag spikes. Additionally, the developers have addressed a visual issue where the screen would remain dark if a menu was opened while the character was waking up, and fixed a bug where the cursed crystal shield failed to appear correctly.

Gameplay and Quality-of-Life Improvements

Beyond technical stability, the update introduces several quality-of-life changes to streamline the survival and building experience. The furnace is now unlocked upon obtaining a specific ore, and the Portal has been moved to the basic tab within the build menu for easier access. For players focused on customization, a new cosmetic cape slot has been added, along with the ability to hide capes entirely. Furthermore, the visibility toggle for all armor sets is now permanently visible in the UI.

  • Improved character rotation for other players in multiplayer sessions.
  • Enabled snapping by default for furniture that supports the feature.
  • Updated the map icon for the center of the chaos storm.
  • Fixed an issue where enemies would jump in place.
  • Resolved a bug allowing players to swim while using mounts.
  • Ensured Ghoul corpses no longer appear as red dots on the minimap.

Balance and Content Adjustments

The developers have also implemented several balancing tweaks to fine-tune the early-game progression. This includes adjustments to enemy XP gains, changes to certain recipe costs, and a reduction in the number of baskets containing ore found in desert caves. Additionally, the mod loading times within the modding tool have been improved to enhance the experience for creators.

As Stormforge continues its Early Access journey, Roboto Games has emphasized that they are actively monitoring bug reports and feature suggestions via Discord. This first patch serves as a foundational step in their ongoing effort to refine the open-world survival experience.

Article author

Флешка

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