MLBB Patch 2.2.08 Released: Lukas and Hayabusa Buffs Rolled Back, Masha Reworked
Lukas received a partial rollback of his buffs after his effectiveness exceeded developers' expectations. His HP growth decreased from 210 to 202, and base physical defense dropped from 23 to 21. Additionally, the indicator for the fan-shaped attack area in human form at 0 stacks has been expanded to more accurately reflect the actual range of the ability.
Hayabusa's gameplay focus is being shifted to a combination of his first and second skills, with the ultimate serving as a continuation. His first skill damage was reduced from 220–320 + 75–90% additional physical attack to 220–300 + 75–85%. The ultimate's attack damage also decreased from 140 + 32% additional physical attack to 130 + 30%.
Sun was strengthened after past adjustments negatively impacted his effectiveness outside the roamer role. His passive skill now deals more damage to creeps (50 → 65). Both his first and second skills now deal clone damage at 55% instead of 40%, while the clone takes reduced damage from 200% to 170%. The fourth skill's clone damage increased from 50–60% to 70–80%.
Bruno's first skill base damage increased from 75–150 to 100–225. Cici saw improvements in her first skill, with damage based on target's health rising from 3–4.5% to 3.5–5%, and max damage to creeps increasing from 75–350 to 100–350.
Karrie received mixed adjustments: the bonus from physical attack to base and continuous damage was reduced, but base damage per light wheel increased from 40 to 50, and movement speed bonus during ability rose from 20% to 30%.
Masha's characteristics were reworked to increase her survivability in team fights in the mid and late game and reduce her dependency on burst damage builds. Her base HP decreased from 1400 to 1100, but HP growth increased from 80 to 120. The passive skill's additional damage formula changed, and the ultimate now provides bonus damage based on 50% additional HP instead of 140% additional physical attack.
Obsidia had some changes from the previous patch rolled back. Her attack speed growth decreased from 2% to 1.5%, and the shield from her ultimate was reduced from 250–550 + 35 per bone shard to 200 + 25 per bone shard.
Additionally, Minsitthar's first skill description was optimized, and a bug where Nana's second skill sometimes dealt incorrect damage has been fixed. These changes aim to refine the meta and ensure fair gameplay across all roles.