Wild West Pioneers Hotfix: Production and Quest Fixes
The Wild West Pioneers team has rolled out their second hotfix. This update focuses on fixing workshop production logic, quest-related bugs, and resolving issues that caused the game to freeze.
A major part of the update addresses workshop mechanics. Previously, production could appear to stall because resources were collected before a full production cycle's requirements were met. Now, workshops will wait until all necessary resources are in storage before starting a cycle. Additionally, the developers fixed an issue where production would stop if a recipe was changed during the night.
The hotfix also resolves several gameplay and quest-related issues:
- The Food Store will no longer disconnect linked buildings when upgraded.
- Scouts will no longer get stuck after being sent back to the settlement via the popup.
- The Priest questline now correctly provides Moonshine Boxes.
- A game-freezing bug occurred when a bandit cutscene triggered while the player was outside the settlement; this has been resolved.
In terms of balance, the operation range of the Barber Shop has been increased. The developers expressed gratitude to the community for the reports and feedback received since the game's early access launch, noting that player input has been vital in identifying these issues quickly.