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Analysis 11 June 2026 7 min read

For Honor 2.68.1: why Anti-Gank Phase 3 speeds wall-splat setups back up

Ubisoft is adjusting team-fight philosophy after last year’s anti-gank overhaul.
Author: Аналитика MBG
For Honor 2.68.1: why Anti-Gank Phase 3 speeds wall-splat setups back up
Ubisoft is buffing a player’s own follow-up while keeping a brake on other attackers.

The Core Change

In 2.68.1, the second hit-stun state now gives 25% damage reduction from the same attacker instead of 75%. Attacks from a different attacker still keep 75%. Ubisoft is strengthening personal follow-ups without fully reopening old gank routes.

Wall-Splats Matter Again

Attacks that can wall-splat can now do so if the victim is already in first hit-stun state. In practice, wall positioning and throw confirms regain value.

Bottom Line

Phase 3 is a compromise between fair defense and match pace. If the community accepts the values, team fights can become livelier without fully returning to old gank problems.

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Аналитика MBG

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